Slideshow shadow

Shadows and Lighting

March 2, 2015 in Uncategorized by SteampunkStein

Over the past few weeks we’ve been working on shadows and lighting to work alongside our new village.
We’ve also worked on some concept biomes and other fun stuff,  so here’s some images on what we have so far! :)

Cemetery3 Cemetery1 FairyVillage1 StaxelStuff

The fairy biome could possibly have little light orbs floating around, we have a few other ideas we want to try and this is only the start of it all :)
Thanks for reading,

SteampunkStein

by bartwe

Bloom

February 18, 2015 in Uncategorized by bartwe

Been working on some new shaders for staxel and played around with bloom a bit.

It will not look like this in game, but some of these screenshots are just too much fun not to show :)

 

1cEPosa BCufDeb KRENyuT LRf8kCc R8KLAON xRbi1f1

by bartwe

High Summer into Autumn

January 22, 2015 in Concept by bartwe

The massively talented Curtis has been busy making music for Staxel, here is a little sneak peak to one of the tracks that are in the works called ‘High Summer into Autumn’

Elves and Races

January 9, 2015 in Uncategorized by SteampunkStein

Hey all!

Today I started working on races.
Throughout the Staxel universe you will find different races ranging from elves to fairies and (maybe) even golems.

Races will have different purposes, a big part would be trading and selling or learning new craftable items.
There will be race specific items you would only be able to get this way :)

Here’s a little sneakpeek of the elf race and the awesome headpieces you could get by befriending them.

Elves

Elves2

Mind this is only a small sneak peek of what’s to come, there’s still plenty more on my to do list.
Thanks for reading
~SteampunkStein

Good hair day

December 16, 2014 in Uncategorized by SteampunkStein

Hey all!
It’s been a while since my last update, sorry about that.

I’ve been working on a variety of things, some of them interesting, some boring and a lot of them a secret ;D

But! I wanted to update you all on some of the new character hairstyles, because I’m quite proud of them :)
I’ll be posting more about character customisation soon, I’ll leave you with a sneak peek though!

StaxelStyles4

StaxelStyles3

StaxelStyles2

 

Thanks for reading

~SteampunkStein

by bartwe

The future of in-game streaming

December 3, 2014 in Uncategorized by bartwe

Recursion

by bartwe

Can you see me now ?

December 1, 2014 in Uncategorized by bartwe

JIC73lX

 

<todo, insert blog post here>

Bonsai!

November 5, 2014 in Uncategorized by SteampunkStein

So if you caught my stream this week you’ll know I’ve spent most of the past few days working on tree designs.
I decided to hand pick my favourites and showcase them here in all splendour for all to see.

The crazy shapes and curves were inspired by bonsai trees (If you image search that you’ll see what I mean)
I’d really like to continue on this path making even more unique designs to make the Staxel world look really beautiful. (That is my job after all)

 

TreesStaxe TreesStaxe2 TreesStaxe3

TreesStaxe4 TreesStaxe5 TreesStaxe6

This is a small update as, well, all I can really say is ‘Check out these awesome trees!’
~SteampunkStein

Development Update

October 29, 2014 in Artwork, Concept, Update by SteampunkStein

Hello all!

Sorry for the lack of updates recently, I’ve been in the process of moving and setting up a new PC so I can spend more time on Staxel.

I’ve started streaming my development for art assets on my twitch channel.

Here’s a little update on some concepts I’m working on and hopefully will be implemented into Staxel soon.

Crystalsandminerals

GlowingPlants lightbells

In addition to this, we’ve started work on the gameplay of Staxel and “Adventure” mode which will be the main focus on the game and hopefully we can give you some more details about this new mode soon.

Thanks for reading!
~SteampunkStein

by bartwe

Animations o/

September 29, 2014 in Uncategorized by bartwe

We have been busy adding support for .bvh animation files in the engine and we can now make animations in blender and use them ingame.

 

waves2