March 2, 2015 in Uncategorized by SteampunkStein
Over the past few weeks we’ve been working on shadows and lighting to work alongside our new village.
We’ve also worked on some concept biomes and other fun stuff, so here’s some images on what we have so far!
The fairy biome could possibly have little light orbs floating around, we have a few other ideas we want to try and this is only the start of it all
Thanks for reading,
February 18, 2015 in Uncategorized by bartwe
January 22, 2015 in Concept by bartwe
The massively talented Curtis has been busy making music for Staxel, here is a little sneak peak to one of the tracks that are in the works called ‘High Summer into Autumn’
January 9, 2015 in Uncategorized by SteampunkStein
Today I started working on races.
Throughout the Staxel universe you will find different races ranging from elves to fairies and (maybe) even golems.
Races will have different purposes, a big part would be trading and selling or learning new craftable items.
There will be race specific items you would only be able to get this way
Here’s a little sneakpeek of the elf race and the awesome headpieces you could get by befriending them.
Mind this is only a small sneak peek of what’s to come, there’s still plenty more on my to do list.
Thanks for reading
December 16, 2014 in Uncategorized by SteampunkStein
It’s been a while since my last update, sorry about that.
I’ve been working on a variety of things, some of them interesting, some boring and a lot of them a secret ;D
But! I wanted to update you all on some of the new character hairstyles, because I’m quite proud of them
I’ll be posting more about character customisation soon, I’ll leave you with a sneak peek though!
Thanks for reading
December 3, 2014 in Uncategorized by bartwe
December 1, 2014 in Uncategorized by bartwe
<todo, insert blog post here>
November 5, 2014 in Uncategorized by SteampunkStein
So if you caught my stream this week you’ll know I’ve spent most of the past few days working on tree designs.
I decided to hand pick my favourites and showcase them here in all splendour for all to see.
The crazy shapes and curves were inspired by bonsai trees (If you image search that you’ll see what I mean)
I’d really like to continue on this path making even more unique designs to make the Staxel world look really beautiful. (That is my job after all)
This is a small update as, well, all I can really say is ‘Check out these awesome trees!’
October 29, 2014 in Artwork, Concept, Update by SteampunkStein
Sorry for the lack of updates recently, I’ve been in the process of moving and setting up a new PC so I can spend more time on Staxel.
I’ve started streaming my development for art assets on my twitch channel.
Here’s a little update on some concepts I’m working on and hopefully will be implemented into Staxel soon.
In addition to this, we’ve started work on the gameplay of Staxel and “Adventure” mode which will be the main focus on the game and hopefully we can give you some more details about this new mode soon.
Thanks for reading!
September 29, 2014 in Uncategorized by bartwe
We have been busy adding support for .bvh animation files in the engine and we can now make animations in blender and use them ingame.