Slideshow shadow

Good hair day

December 16, 2014 in Uncategorized by SteampunkStein

Hey all!
It’s been a while since my last update, sorry about that.

I’ve been working on a variety of things, some of them interesting, some boring and a lot of them a secret ;D

But! I wanted to update you all on some of the new character hairstyles, because I’m quite proud of them :)
I’ll be posting more about character customisation soon, I’ll leave you with a sneak peek though!

StaxelStyles4

StaxelStyles3

StaxelStyles2

 

Thanks for reading

~SteampunkStein

by bartwe

The future of in-game streaming

December 3, 2014 in Uncategorized by bartwe

Recursion

by bartwe

Can you see me now ?

December 1, 2014 in Uncategorized by bartwe

JIC73lX

 

<todo, insert blog post here>

Bonsai!

November 5, 2014 in Uncategorized by SteampunkStein

So if you caught my stream this week you’ll know I’ve spent most of the past few days working on tree designs.
I decided to hand pick my favourites and showcase them here in all splendour for all to see.

The crazy shapes and curves were inspired by bonsai trees (If you image search that you’ll see what I mean)
I’d really like to continue on this path making even more unique designs to make the Staxel world look really beautiful. (That is my job after all)

 

TreesStaxe TreesStaxe2 TreesStaxe3

TreesStaxe4 TreesStaxe5 TreesStaxe6

This is a small update as, well, all I can really say is ‘Check out these awesome trees!’
~SteampunkStein

Development Update

October 29, 2014 in Artwork, Concept, Update by SteampunkStein

Hello all!

Sorry for the lack of updates recently, I’ve been in the process of moving and setting up a new PC so I can spend more time on Staxel.

I’ve started streaming my development for art assets on my twitch channel.

Here’s a little update on some concepts I’m working on and hopefully will be implemented into Staxel soon.

Crystalsandminerals

GlowingPlants lightbells

In addition to this, we’ve started work on the gameplay of Staxel and “Adventure” mode which will be the main focus on the game and hopefully we can give you some more details about this new mode soon.

Thanks for reading!
~SteampunkStein

by bartwe

Animations o/

September 29, 2014 in Uncategorized by bartwe

We have been busy adding support for .bvh animation files in the engineĀ and we can now make animations in blender and use them ingame.

 

waves2

The sky’s the limit (Not really)

September 11, 2014 in Uncategorized by SteampunkStein

So we’ve started work on some aspects of the game, the skybox for one.

I personally love the addition of the skybox, it adds so much atmosphere!
I’ve been playing around with colours and seeing how we could get the best possible ambiance for the staxel world.
I mocked up a little sunrise to show you all, I’m quite pleased with the colours :)

StaxelSunrise

 

Thanks for reading

~SteampunkStein

Concept art update

August 27, 2014 in Artwork, Concept by SteampunkStein

Here’s another piece of concept art done by Sean Cruz.
You can check out his other work on twitter here : @cruzdroid

by bartwe

More lighting

August 17, 2014 in Uncategorized by bartwe

The lighting system is still in flux but this month a few new features has been added to it like calculating the light separately per side of a tile which gives awesome effects in places where reflected light is prominent :)

JQNhgS2

 

ngAOAmw

Another concept piece

July 28, 2014 in Concept by SteampunkStein

Hey guys. here’s another concept piece. One thing we all love about Staxel is how beautiful the flowers look (Especially the roses, which inspired this piece)

This piece was done by @sylvia_ritter :)

 

rose_high res